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COSTUMES
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P1 costume |
P2 costume |
STORY
Hwoarang entered the Tournament after Ogre attacked his mentor Baek, whom Hwoarang respects greatly.
He wants to redeem himself by taking revenge against Ogre and defeating Jin Kazama (Hwoarang failed to beat Jin in a previous fight).
A student of Tae Kwan Do who works out at Baek Doo San's dojo, Hwoarang makes a lot of money through dishonest gambling wagers.
As part of what's called a fraud team, he and other members pick fights for money.
They manipulate the odds by concealing their true strength. He escalates the odds against him and makes what appears to be a foolish wager.
His opponents soon realize they're the real fools when Hwoarang soundly beats each and every one of them.
One day members of the Mishima Group came to town, including among them Jin Kazama.
Hwoarang talks them into his game and is matched against Jin. Hwoarang embarassingly can only manage a draw.
He hangs his head in disbelief at the first blemish in his perfect career.
Sickened at the thought of having to tell his teacher Baek the bad news, Hwoarang vows to practise every day to guarantee that it would never happen again.
Then: terrible news. The God of Fighting claims Baek as yet another victim.
Hwoarang now has a purpose in life. He will participate in the tournament, beat Jin Kazama and seek revenge against the God of Fighting. |
THROWS
NAME |
COMMAND |
DAMAGE |
ESCAPE |
Pick Pocket |
1+3 |
30 |
1 |
Human Cannonball |
2+4 |
30 |
2 |
Door Mat |
QCB+3 |
40 |
1 |
Leg Hook Throw |
d,D/B+1+3 |
30 |
1+2 |
Roll & Choke |
f,f+2 |
30 |
2 |
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Bring It On (left) |
1+3 or 2+4 |
38 |
1 |
Deadend (right) |
1+3 or 2+4 |
44 |
2 |
Slaughterhouse (back) |
1+3 or 2+4 |
55 |
None |
RIGHT STANCE
NAME |
COMMAND |
DAMAGE |
RANGE |
Ecoli |
f+3,3 or f,N,d,d/f+3,3 |
22 |
M |
Jump Kick |
u+3 |
20 |
H |
Flying Eagle |
3,4 |
15/28 |
M |
Disrespect Left |
1+2 |
N/A |
Stance |
Ends in Left Stance. |
Disrespect Right |
1+2,1+2 |
N/A |
Stance |
Ends in Left Stance. |
Migrane Right |
1,1 |
5/8 |
H/H |
Slice and Dice |
1,1,4 |
5/8/10 |
H/H/L |
Home Surgery |
1,1,4,4 |
5/8/10/18 |
H/H/L/H |
Left Right |
1,2 |
5/10 |
H/H |
Rejected |
1,2,3 |
5/10/16 |
H/H/M |
Rejection |
1,2,4 |
5/10/25 |
H/H/H |
Last hit does 37 damage on clean hit. |
Rusty Knife |
f+2 |
15 |
M |
Ends in Left Stance. |
Tetanous |
F+2 |
15 |
M |
Body Blow |
d/f+1+2 |
10 |
M |
Hot Feet |
4,4,4,4 |
14/10/10/20 |
H/H/H/M |
Toe Jam |
4,4 |
14/10 |
H/H |
Hard Rocker |
4,f+4 |
14/20 |
H/H |
Big Fists |
2,1,1 |
6/10/12 |
H/H/M |
Ends in Right Stance. |
Bird Hunter |
d+4,4 |
? |
? |
Crippler |
d/b+4 |
? |
? |
Hell Axle |
u/f+3,4 |
17/20 |
M/M |
Hunting Hawk |
u/f+3,4,3 |
15/14/25 |
M/M/H |
Chainsaw Kick |
4,3 |
15/20 |
H/M |
Screw Kick |
f,f+4,3 |
18/20 |
M/H |
Misdemeanor |
b+3 |
28 |
H |
Ends in Right Stance. |
Cheap Shot |
f+3 |
15/20 |
H |
Cheap Shot-R-Treat |
f+3,B |
25 |
H |
Bad Dancer |
f+3,4 |
15/20 |
H/L |
Ripoff |
f,f+3 |
25 |
H |
Sky Rocket |
f,N,d,d/f+4 |
23 |
M |
Machine Gun High Kick |
3,3,3,3 |
15/12/10/25 |
H/M/M/H |
Disorderly Conduct |
3,3,4 |
15/12/20 |
H/M/H |
Ends in Right Flamingo. Move F to enter Right Stance. |
Party Hearty |
3,3,4,4 |
15/12/20/15 |
H/M/H/M |
Rock Your World |
3,3,3,4 |
15/12/10/20 |
H/M/M/H |
Total Outrage |
3,3,4,4,4 |
15/12/10/20/15 |
H/M/M/H/M |
Menace |
3,3,d+3 |
15/12/7 |
H/M/L |
Menace to Society |
3,3,d+3,4 |
15/12/7/13 |
H/M/L/H |
Ends in Right Flamingo. Move F to enter Right Stance. |
Menace to Society Double Kick |
3,3,d+3,4,4 |
15/12/7/13/15 |
H/M/L/H/M |
Public Enemy |
d/f+3,4 |
17/21 |
M/M |
Spiral Tap |
f,f+3 |
30 |
M |
Kitchen Sink |
3,3,b+4 |
14/10/10 |
H/H/H |
Da Bomb |
4,4,f+4 |
14/10/25 |
H/H/H |
Da Bomb to Right Flamingo |
4,4,4 |
14/10/10 |
H/H/H |
Ends in Right Flamingo. |
Blizzard Kicks |
4,4,4,3 |
14/10/10/10 |
H/H/H/L |
Rude Boy |
4,f+3 |
14/17 |
H/M |
Axe Murderer |
4,3 |
14/20 |
H/M |
Doggie Lift |
f+4 |
20 |
H |
Grand Theft |
f+4,4 |
20/15 |
H/M |
Bird Hunter |
d+4,4 |
7/22 |
L/H |
Nose Bleeder |
b+4 |
28 |
H |
Crippler |
d/f+4 |
10 |
L |
Repeater |
d/f+4,4 |
30 |
M |
Tsunami Kick |
WS+4,4 |
13/15 |
M/M |
Ends in Left Stance. |
Torpedo Kick |
f,f+4 |
30 |
M |
LEFT STANCE
NAME |
COMMAND |
DAMAGE |
RANGE |
Flying Eagle |
3,4 |
15/28 |
M |
Migrane |
1,1 |
10/12 |
H/M |
Toe Jam |
3,3 |
15/27 |
H/H |
Press 3 to enter Left Flamingo, 3,F to enter Right Stance. |
Nose Bleeder |
b+4 |
32 |
H |
Grand Theft |
f+4,4 |
20 |
M |
Ecoli |
3,3 |
15/40 |
L/M |
Backlash |
3,4 |
36 |
H |
Does 54 damage on clean hit. Ends in Right Stance. |
Disrespect Left |
1+2 |
N/A |
Stance |
Ends in Right Stance. |
Disrespect Right |
1+2,1+2 |
N/A |
Stance |
Ends in Right Stance. |
NAME |
COMMAND |
DAMAGE |
RANGE |
Left Flamingo (LF) |
f+3,N |
N/A |
Stance |
Ends in Left Stance if no move follows. |
Stepin |
During LF, f |
N/A |
Stance |
Back Dash |
During LF, b |
N/A |
Stance |
Side Step A |
During LF, u |
N/A |
Stance |
Side Step B |
During LF, d |
N/A |
Stance |
Left Punch |
During LF, 1 |
12 |
H |
Right Punch |
During LF, 2 |
12 |
M |
Ends in Left Stance. |
Step Kick |
During LF, 3 |
28 |
H |
Ends in Right Flamingo. |
Cutter Right |
During LF, d/b+4 |
15 |
L |
Cutter Left |
During LF, 3 |
12 |
L |
Snap Kick |
During LF, f+3 |
18 |
M |
Ends in Left Stance. |
Snap Spin Kick |
During LF, b+3 |
32 |
M |
Rocket Launcher |
During LF, 3,3,3 |
22/10/25 |
M/M/M |
Cannon Kicks |
During LF, 3,3,4 |
22/10/20 |
M/M/H |
Ends in Right Flamingo. Press F for Right Stance. |
Kick Combo |
During LF, 3,3,4,4 |
22/10/20/15 |
M/M/H/M |
NAME |
COMMAND |
DAMAGE |
RANGE |
Right Flamingo (RF) |
f+4,N |
N/A |
Stance |
Ends in Right Stance if no move follows. |
Step in |
During RF, f |
N/A |
Stance |
Back Dash |
During RF, b |
N/A |
Stance |
Side Step A |
During RF, u |
N/A |
Stance |
Side Step B |
During RF, d |
N/A |
Stance |
Right Punch |
During RF, 2 |
12 |
H |
Left Punch |
During RF, 1 |
12 |
H |
Step Kick |
During RF, 3 |
25 |
H |
Cutter Right |
During RF, d/b+4 |
13 |
L |
Cutter Left |
During RF, d/b+3 |
15 |
L |
Ends in Right Stance. |
Snap Kick |
During RF, f+4 |
18 |
M |
Ends in Right Stance. |
Snap Spin Kick |
During RF, b+4 |
32 |
H |
Right Kick |
During RF, 4 |
20 |
M |
SPECIAL MOVES
NAME |
COMMAND |
DAMAGE |
RANGE |
Motion Switch |
3+4 |
N/A |
Stance |
Changes Left to Right Stance and vice versa. |
Power Blast |
During LF, 1+4 |
80 |
! |
b,b to cancel. Ends in Right Stance. |
Power Blast |
During RF, 1+4 |
80 |
! |
b,b to cancel. Ends in Left Stance. |
Dynamite Heel |
d/b+3+4 |
40 |
! |
b,b to cancel. Ends in Left Flamingo. Hits ground. |
Lower Dodge |
d/b+1+3 or d/b+2+4 |
N/A |
Reversal |
Gives you a 26 frame advantage. |
Supercharger |
1+2+3+4 |
N/A |
Stance |
Makes first hit a counter hit but leaves you unable to guard while charged. |
10-HIT STRINGS
COMMAND |
DAMAGE |
RANGE |
HITS |
From Left Flamingo stance: |
2,2,3,4,3,4,4,4,4,3 |
12/7/10/7/7/8/7/10/21/42 |
M/H/H/L/M/M/L/H/M/H |
10 |
From Right Flamingo stance: |
1,2,3,4,3,4,4,4,4,3 |
12/7/10/7/7/8/7/10/21/42 |
M/H/H/L/M/M/L/H/M/H |
10 |
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