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COSTUMES
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P1 costume |
P2 costume |
STORY
nna Williams is the sister of Nina. Although they have a lot of similar interests, they hate each other with a vengeance.
Where Anna differs from Nina is that she hates her father also and left home vowing to meet her sister again in a combat arena.
Currently on holiday in India, Anna hears of Kazuya's rise to prominence and travels to his estate.
Once there, she presents herself and is granted a position immediately in the tournament.
After placing a car bomb underneath Nina's car, Anna was diving for cover under fire from Nina's machine gun and its bullets.
Now both sisters have entered the tournament, Kazuya seems eager to pit sister against sister and view the outcome.
Anna cannot wait to hear her sister scream as her bones break. Such a sweet sound! |
THROWS
NAME |
COMMAND |
DAMAGE |
ESCAPE |
Arm Turn |
1+3 |
30 |
1 |
Lifting Toss |
2+4 |
30 |
2 |
Elbow Smash |
d/f,d/f+1 |
50 |
None |
Overhead Toss |
1+3,F |
40 |
1 |
Chin Bash |
QCF+1+2 |
15 |
None |
here. |
|
Overhead Tringle Lock |
1+3 or 2+4 |
60 |
None |
CHIN BASH
NAME |
COMMAND |
DAMAGE |
ESCAPE |
Chin Bash (CB) |
QCF+1+2 |
15 |
None |
Arm Snap |
During CB, 3,4,3,1+2 |
30 |
1+2 |
Reverse Arm Lock (RAL) |
During CB, 1,3,2,1 |
20 |
1 |
Falling Arm Break |
During RAL, 2,1,3,4,1+2 |
25 |
None |
Double Arm Lock Toss |
During RAL, 2,3,1+2,3+4,1+2 |
25 |
None |
Double Arm Break |
During RAL, 3,1,4,1+2,1+2 |
25 |
None |
Arm Lock Takedown (ALT) |
During CB, 1+3,4,1+2 |
30 |
1+2 |
Arm Break |
During ALT, 1+2,4,3,1+2,1+2,1+2 |
32 |
None |
Rolling Arm Break |
During ALT, 4,3,4,3+4,1+2 |
32 |
1+2 |
MOVES
NAME |
COMMAND |
DAMAGE |
RANGE |
Jab Combo 1 |
1,2,1,2 |
4/10/6/6 |
H/H/H/H |
Jab combos are interchangable. |
Jab Combo 2 |
d/f+1,2,1,2 |
10/15/6/6 |
M/H/H/H |
Jab Combo Low Kick |
1,2,1,d+4 |
4/10/6/8 |
H/H/H/L |
Jab Combo Roundhouse |
1,2,4 |
4/10/15 |
H/H/H |
Jab Low Kick |
2,4 |
4/8 |
H/L |
Low Jab Rising Kick 1 |
d+1,4 |
5/10 |
L/M |
Low Jab Rising Kick 2 |
d+2,4 |
8/15 |
L/M |
Triple Slaps |
b+1,1,1 |
10/8/12 |
M/M/M |
Cat Thrust |
D,f+1 |
27 |
M |
2 Punches Low Kick |
2,1,4 |
10/6/8 |
H/H/L |
Jab Left Kick |
2,3 |
10/20 |
H/H |
Jab Low Kick |
2,d+3 |
10/10 |
H/L |
Jab Roundhouse |
2,4 |
10/15 |
H/H |
Jab Red Bomb |
2,f+1+2 |
10/20 |
H/M |
Executioner |
f,f+2 |
21 |
H |
Double Slaps 1 |
b+2,2 |
15/10 |
H/H |
Double Slaps 2 |
b+2,f+2 |
15/18 |
H/H |
Double Slaps 3 |
b+2,d+2 |
15/13 |
H/H |
Double Slaps 4 |
b+2,u+2 |
15/20 |
H/H |
Double Slaps 5 |
b+2,b+2 |
15/18 |
H/H |
Right Hand Stab |
D,f+2 |
22 |
M |
Right Handed Sweep |
D,d/f+2 |
18 |
L |
Red Bomb |
f,f+1+2 |
25 |
M |
Head Ringer |
3,4 |
25/15 |
H/H |
Leg Slicer |
d/f+3,4 |
10/10 |
M/H |
Creeping Snake |
d/f+3,2,1,4 |
10/12/6/8 |
M/H/H/L |
Creeping Snake to Left High Kick |
d/f+3,2,3 |
10/12/20 |
M/H/H |
Creeping Snake to Roundhouse |
d/f+3,2,4 |
10/12/15 |
M/H/H |
Creeping Snake to Let Low Kick |
d/f+3,2,d+3 |
10/12/10 |
M/H/L |
Flash Kick Spin Punch Jab |
d/f+3,3,3,1,2 |
10/16/8/10/6 |
M/H/H/H/H |
Left Spin Low Kick to Right Uppercut |
d+3,2 |
12/10 |
L/M |
Left Spin Low Kick to Right Kick |
d+3,4 |
12/15 |
L/H |
Right High Kick Low Spin Kick |
4,3 |
15/15 |
H/L |
Falling Heel |
f,f+4 |
20 |
M |
Hits ground. |
Can Opener |
u/f+4,3,4 |
20/10/14 |
H/L/H |
Flip Kick |
D,u+4 |
22 |
M |
Can be done with u/b or u/f. |
High Flip Kick |
D,U+4 |
35 |
M |
Can be done with u/b or u/f. |
Mid Kick Spin Punch |
d+4,1 |
7/10 |
L/H |
Mid Kick Fake Spin Punch Guard Breaker |
d+4,1,1+2 |
7/0 |
L,T |
Crouched Mid Kick Spin Punch |
D+4,1 |
10/10 |
L/H |
SPECIAL MOVES
NAME |
COMMAND |
DAMAGE |
RANGE |
Power Charge |
d/b+1+2 |
95 |
! |
u,u to cancel. |
Bloody Scissors |
d+1+2 |
60 |
! |
Guard Breaker |
f+1+2 |
N/A |
Special Move |
Counter Attack |
b+1+4 or b+2+3 |
N/A |
Reversal |
Does 80% of reversed move. |
10-HIT STRINGS
COMMAND |
DAMAGE |
RANGE |
HITS |
1,2,1,2,3,3,2,1,2,4 |
4/10/7/6/6/9/6/6/6/30 |
H/H/H/H/H/M/H/H/H/H |
10 |
d/f+1,2,1,2,3,3,2,1,2,4 |
10/15/6/6/9/6/6/6/30 |
H/H/H/H/H/M/H/H/H/H |
10 |
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