Tekken 1 animation info - Move list for MAME. -------------------------------------------------------------------------------- This text file is not designed for an 80 column display - turn word wrap off! There are too many shared moves list shared moves in the standard text format. Move IDs start at line 201 for easy numbering. Created 9:30 pm 04/01/2008 by Heihachi_73. Total moves listed as of 5:18 pm 08/03/2008 - 1541 -------------------------------------------------------------------------------- Move listings denote last button hit if in a combination (e.g. 1,2 is the '2'). For easier notation, a hash '#' means wait a bit longer before next input. Usually just for jumping moves, which are frame based. Tested on Tekken 1 Ver.C [tekken] in MAME 0.117. Move IDs start at 100000(?) and are separated by 80 (0x50) PL1 is located at 264948 (anim), 265950 (pos), 266660 (coll?). PL2 is located at 265978, 265980, 266690. Undocumented moves are ones I haven't found yet but put in as a placeholder. The other undocumented moves with a description are tested but don't seem to be usable as a move, or I don't know how to get the character to perform it. Null moves are probably either blank or simple moves like crouching/rising. A lot of the high jumping moves aren't listed yet. Bosses aren't listed unless their moves are unique (e.g. Anna's MP). Otherwise, they are the same as listed here: Anna is identical to Nina Lee is identical to Law Ganryu is identical to Jack Kuma is identical to Jack P.Jack is identical to Jack Kunimitsu is identical to Yoshimitsu Wang is identical to Michelle Armor King is identical to King Heihachi is identical to Kazuya Surprisingly, Paul had no clone character... Arcade bosses had some borrowed moves which were later changed on the PSX: ANNA ŻŻŻŻ - Jumping High Chop Pounce - BK Jumping High Chop Pounce + Paul's High Pounce (U+2 on grounded opponent) + Paul's BK High Pounce (U+2 on grounded opponent) + Law's Catapult Kick Low + Law's Catapult Kick High C Back Hand Slap (QCF+1+2) C Arm Snap (BHS, 3,4,3,1,2 or 1,3,2,1) On the PSX... ? Tekken 2 multi-parts LEE ŻŻŻ - Double Knee Drop pounce - BK Double Knee Drop pounce - 10-Hit Combo + Paul's High Pounce (U+2 on grounded opponent) + Paul's BK High Pounce (U+2 on grounded opponent) + Paul's Hop Kicks (f,f+3,4,4 / f,f+3,4,f+4 / f,f+3,4,d+4) + Kazuya's Left Splits Kick (f,f+3) On the PSX... - Run Up to Drop + Tekken 2 Forearm Drop + Tekken 2 Infinity Kick (all) + Tekken 2 Backflip (b,b,b) + Tekken 2 Shin Kicks (WC+4,4,4,4) + Tekken 2 Shin Kick to Shaolin Spin Kicks (WC+4,N,4,3,4) + Tekken 2 Shin Kick to Crescent Kick (WC+4,N,4,u+3) + Tekken 2 Spinning Slide Kick (f,f,N,3+4) GANRYU ŻŻŻŻŻŻ - Body Press - Overhead Strike - Pile Driver - Backbreaker + Open Palm Combo Left (f+1,2,1,2,1,2,1,2) + Open Palm Combo Right (f+2,1,2,1,2,1,2,1) + Nina's Arm Turn (1+3) + Nina's Overhead Toss (d/b,f+1+2) + Kazuya's Hip Throw (2+4) On the PSX... - Sitting Punches - Windup to Gigaton Punch - 10-Hit Combo + Tekken 2 Body Slam (1+3) + Tekken 2 Sumo Stomp (WC+4) + Tekken 2 Thunder Clap (d/f+2+3) C Overhead Toss changed to 2+4,f C Triple Uppercut animation changed to T2 Rushing Uppercut style KUMA ŻŻŻŻ - Overhead Strike - Pile Driver - Backbreaker + Kazuya's Stonehead (2+4,f_b) + Michelle's G-Clef Cannon (f+1,1,1) On the PSX... - Lift Up - Windup to Gigaton Punch + Tekken 2 Bear Hug (2+4) P.JACK ŻŻŻŻŻŻ + Paul's Hammer to Power Punch (WC+1,f+2) On the PSX... - Lift Up - Overhead Strike - Pile Driver - Backbreaker + Tekken 2 Lift Up (2+4) - no Megaton follow-up though + Tekken 2 Megaton Uppercut (b,d/b,d,d/f+1) KUNIMITSU ŻŻŻŻŻŻŻŻŻ Kunimitsu is 100% identical to Yoshimitsu, and shares the same movelist. On the PSX... - Sword Stab - Quick Slash C 10-Hit Combo - last 3 hits removed WANG ŻŻŻŻ - Waist Suplex - Knee Suplex - Heavy Uppercut + Nina's Arm Turn (1+3) + Nina's Blonde Bomb (f,f+1+2) + Kazuya's Hip Throw (2+4) + Paul's Deathfist (QCF+2) + QCF and d,d/f dashes/cancels On the PSX... - Nina's Arm Turn - Kazuya's Hip Throw + Tekken 2 Headlock Toss (1+3) + Tekken 2 Spin Behind Elbow Smash (2+4) + Tekken 2 Medium Power Punch (d/f+1+2) - can be hard to get out ARMOR KING ŻŻŻŻŻŻŻŻŻŻ + Crouch Dash (f,N,d,d/f) and similarities/cancels + Kazuya's Dragon Uppercut (f,N,d,d/f+1) + Kazuya's Rising Uppercut (f,N,d,d/f+2) On the PSX... + Tekken 2 Jumping Pile Driver (2+4,d,d+1+2) C Knee Bash (2+4) - Tekken 2 version C Exploder (f,f+3+4) - Tekken 2 version C Running Exploder (f,f,f+3+4) - Tekken 2 version HEIHACHI ŻŻŻŻŻŻŻŻ + Paul's Hammer to Power Punch (WC+1,f+2) + Paul's Deathfist (QCF+2) + QCF and d,d/f dashes/cancels On the PSX... - Hip Throw - Double High Sweep + Tekken 2 Neck Breaker (1+3) + Tekken 2 Pile Driver (2+4) + Tekken 2 Demon Uppercut (f,f+2) + Tekken 2 Spinning Demon Tsunami Kick (N,4,4 during any SD kick) + Tekken 2 Shadow Step (b,b,b) + Tekken 2 Hell Axle (u/f+3,4) - 2nd hit can't be blocked (not an UB though!) + Tekken 2 Running Hell Axle (f,f,f+3,u/f+4) - same as above C 10-Hit Combo (Tekken 2 slow start version to bypass Demon Uppercut) -------------------------------------------------------------------------------- ID Char Move/anim/notation/description Characters, if shared -------------------------------------------------------------------------------- 100FB0 Generic KIN Exploder block stun 1010F0 Generic LAW Running Side Kick block stun 101190 Generic KIN Elbow Sting block stun 101280 Generic High punch block 101320 Generic JAC Jack Hammer block 101370 Generic High kick block 101410 Generic Uppercut block 1014B0 Generic JAC Double Hammer Alternate block 101500 Generic Ducking low block 101550 Generic JAC Hammer Rush low block 1015A0 Generic KIN Stagger Kick low block 1016E0 Generic KIN 10-hit 3rd Stagger Kick block 101780 Generic Standing low hit 1017D0 Generic Hit/Kicked in Shin 101870 Generic LAW f+2,2 punch hit 1018C0 Generic Standing low punch hit 101910 Generic Hit/Kicked in Head 1019B0 Generic Hit/Kicked in Face 101A00 Generic PAU 1,2,3 mid kick hit 101DC0 Generic Kicked in head (LAW 4,3) 101E10 Generic Kicked in head (LAW 4) 101E60 Generic Kicked in head (LAW 4,3,4) 101EB0 Generic Kicked in head 101FA0 Generic Crouching, hit in head 102040 Generic Crouching, hit low 1020E0 Generic KAZ Axe Kick / KIN Frankensteiner hit (forced crouch) 102130 Generic PAU Hammer Punch hit (forced crouch) 102220 Generic JAC Triple Uppercut hit 102270 Generic JAC 3rd Windmill Punch hit 102310 Generic KIN Stagger Kick 1 hit 102360 Generic KIN Stagger Kick 2 hit 1023B0 Generic KIN Stagger Kick 3 hit/stun 102400 Generic FU/FT,u Stand 1 102450 Undocumented 1024A0 Generic FU/FA,u Stand 1 102540 Generic FU/FT,u Stand (Quick get-up) 102590 Undocumented 1025E0 Generic FU/FA,u Stand (Quick get-up) 102680 Generic FU/FT,f Roll Forward 102720 Generic FU/FA,b Roll Forward 1027C0 Generic FU/FT,b Roll Back 102810 Undocumented 102860 Generic FU/FA,f Roll Back 1028B0 Undocumented 102900 Generic Knocked over / juggled in air 102950 Generic Hit on Ground 1029A0 Generic Sent off feet 1029F0 Generic Launched 102A40 Generic Launched (JAC 4 CH) 102A90 Generic PAU Deathfist fall 102AE0 Generic PAU Deathfist CH fall 102B30 Generic Sweeped / NIN Blonde Bomb fall 102B80 Generic Sweeped (Slide Kick) 102BD0 Generic MIC Foot Stomp / KAZ Corpse Splitter hit on ground 102C20 Generic YOS Spin Kick fall 102C70 Generic YOS Spin Kick CH fall 102CC0 Generic MIC Skyscraper Kick fall 102D10 Generic JAC Cross Cutsaw / Unblockable move fall 102D60 Generic Launched back / MIC Slow Power Punch launch 102DB0 Undocumented 102E00 Generic Face Up (wait1) 102E50 Generic Face Up (wait2) 102EA0 Generic Face Up (wait3) 102EF0 Generic Face Up (wait4) 102F40 Generic Face Up (ready) 102F90 FC+2 JAC/KIN/YOS/PAU/KAZ 102FE0 WC+2 YOS/KAZ 103030 FC+1 YOS/PAU/KAZ 103080 WC+1 (d/b+1 for Tile Splitter chars) JAC/YOS/PAU/KAZ 1030D0 FU/FT,b,d+3_4 Backward Roll Low L Kick PAU/MIC 103120 FU/FT,b+3_4 Backward Roll Right Kick NIN/JAC/KIN/PAU 103170 YOS/NIN FU/FT,b,d+3_4 Backward Roll Low R Kick 1031C0 FU/FA,f+3_4 Backward Roll Right Kick NIN/YOS/KAZ 103210 FU/FT Backward Roll Cross-Chop KIN/NIN/YOS/PAU/KAZ/LAW 103260 FU/FT Forward Roll Cross-Chop KIN/NIN/PAU/KAZ/LAW 1032B0 FU/FA Forward Roll Cross-Chop KIN/NIN/YOS/PAU/KAZ/LAW 103300 FU/FA Backward Roll Cross-Chop KIN/NIN/YOS/PAU/LAW 103350 Undocumented 1033A0 BK,f NIN/JAC/PAU/LAW 1033F0 LAW BK,B (goes to 103490 if B,N) 103440 Undocumented 103490 BK,b NIN/JAC/PAU/LAW 1034E0 Undocumented 103530 Undocumented 103580 BK,D/B_D/F# (turn) NIN/JAC/PAU/KIN 1035D0 Undocumented 103620 YOS/PAU Standing 103670 KAZ Standing 1036C0 Crouched JAC/KIN/NIN/YOS/PAU/KAZ 103710 Undocumented 103760 LAW f,f Dash 1037B0 LAW f,f,N Dash Cancel 103800 b,b Dash NIN/PAU/LAW 103850 b,b,N Dash Cancel NIN/PAU/KAZ/LAW 1038A0 d/f+2 JAC/LAW/PAU 1038F0 LAW d/f+1 103940 JAC/YOS d/f+1 103990 Paul QCF+2 Deathfist 1039E0 WS+3 JAC/KIN/LAW/PAU/KAZ 103A30 MIC f+3 103A80 MIC 3 103AD0 d/f+3 JAC/KIN/YOS/PAU/KAZ 103B20 Undocumented 103B70 d/f+4 All but Nina 103BC0 FU/FT,b+3+4 Kick Up JAC/LAW/NIN/KAZ/MIC 103C10 YOS/PAU FU/FT,b+3+4 Kick Up Cross-Chop 103C60 FU/FA,3_4 Left Kick NIN/KAZ/LAW/KIN 103CB0 FU/FA,d+3_4 Left Sweep NIN/PAU/KAZ/LAW/KIN 103D00 FU/FT,3 NIN/JAC/KAZ/LAW 103D50 FU/FT,4 NIN/JAC/KAZ/LAW 103DA0 FU/FT,d+3 NIN/JAC/KAZ/LAW 103DF0 FU/FT,d+4 NIN/JAC/KAZ/LAW 103EE0 MIC FU/FT Forward Roll Low Left Kick 103F30 FU/FT Forward Roll Left Kick NIN/JAC/KAZ 103F80 FU/FA Backward Roll Left Kick NIN/LAW/KIN 103FD0 KIN/YOS FU/FA Backward Roll Low Left Kick 104020 KAZ/MIC FU/FT Forward Roll Low Right Kick 104070 JAC/NIN FU/FT Forward Roll Right Kick 1040C0 KIN/NIN FU/FA Backward Roll Right Kick 104110 KIN/NIN FU/FA Backward Roll Low Right Kick 1042A0 WS+1 LAW/PAU/KAZ 1042F0 WS+2 KIN/LAW/PAU/KAZ 104390 WS+4 JAC/KIN/LAW 1043E0 Paul f+4 104570 MIC b+4 1045C0 FC,d/b JAC/KIN/PAU/KAZ 104610 FC,D/B# JAC/KIN/YOS/PAU/KAZ 104660 FC,d/f JAC/KAZ 1046B0 FC,D/F# JAC/KIN/MIC/KAZ 104700 f NIN/YOS/PAU/MIC 104750 F# NIN/YOS/PAU/MIC/KAZ 1047F0 KAZ b 104840 YOS/PAU b 104890 NIN/MIC b 1048E0 B# NIN/YOS/PAU/MIC/KAZ 104930 Undocumented 104980 Undocumented (d/b guard?) 1049D0 Undocumented 104A20 Paul d,d/f Dash 104A70 Paul d,d/f,d/b Dash Cancel 104AC0 Paul d,d/f,b Dash Cancel 104B10 Paul QCF Dash 104B60 Paul QCF,d/b Dash Cancel 104BB0 Paul QCF,b Dash Cancel 104C00 d/f Crouch NIN/PAU/KAZ 104C50 d/f,f Crouch Cancel NIN/PAU/KAZ 104CA0 Fully Crouched NIN/YOS/KAZ 104CF0 d,N Crouch Cancel NIN/YOS/PAU/KAZ 104D40 d/b Crouch PAU/KAZ 104D90 d/b,b Crouch Cancel PAU/KAZ 104DE0 FC,N Rising from FC NIN/PAU/KAZ 104E30 Undocumented 104E80 FC,N,d Rise Cancel (crouch) KAZ/PAU/NIN/YOS 104ED0 FC,N,b Rising from FC KAZ/PAU/NIN/YOS 104F20 FC,N,d/b Rise Cancel (crouch) KAZ/PAU/NIN/YOS 104F70 FC,N,f Rising from FC KAZ/PAU/NIN/YOS 104FC0 FC,N,d/f Rise Cancel (crouch) KAZ/PAU/NIN/YOS 105010 BK,1_2 JAC/KIN/PAU 105060 BK,d+1_2 JAC/NIN/PAU 1050B0 BK,3_4 JAC/KIN/MIC/PAU 105150 BK,d+3_4 JAC/NIN/PAU 1051F0 u JAC/NIN/PAU/KAZ/MIC 105240 u/f PAU/MIC/NIN 105290 u/b JAC/KIN/PAU/MIC 1052E0 BK,U LAW/NIN/KAZ/PAU 105330 U NIN/PAU 105380 BK,U/F LAW/NIN/KAZ/PAU 1053D0 U/F NIN/PAU 105420 BK,U/B NIN/PAU/KAZ 105470 U/B NIN/PAU/KAZ 1054C0 U+4 NIN/PAU/KAZ 105510 U/F+4 NIN/PAU 105560 U/B+4 NIN/PAU/KAZ 1055B0 U+2 Pounce NIN/PAU/KAZ 105600 U/F+2 Pounce NIN/PAU 105650 KAZ U/F+2 Pounce 1056A0 U/B+2 Pounce NIN/PAU/KAZ 1056F0 u,N,2 Pounce NIN/PAU/KAZ 105740 u/f+2 Pounce NIN/PAU/KAZ 105790 u/b+2 Pounce NIN/PAU/KAZ 1057E0 NIN/KAZ u+1 105830 NIN/KAZ u/f+1 105880 NIN/KAZ u/b+1 1058D0 u,N,1 NIN/KAZ/KIN 105920 NIN/KAZ u/f,N,1 105970 NIN/KAZ u/b,N,1 1059C0 NIN/KAZ u,N#,1 105A10 u/f,N#,1 NIN/KAZ/KIN 105A60 u/b,N#,1 NIN/KAZ/KIN 105AB0 NIN/KAZ u,N##,1 105B00 NIN/KAZ u/f,N##,1 105B50 NIN/KAZ u/b,N##,1 105BA0 KAZ u+4 105BF0 KAZ Disused u/f+4 kick (10A330 takes over) 105C40 KAZ u/b+4 105C90 KAZ u,N,4 105CE0 KAZ u/f,N,4 105D30 KAZ u/b,N,4 105D80 KAZ u,N#,4 105DD0 KAZ u/f,N#,4 105E20 KAZ u/b,N#,4 105E70 KAZ u,N##,4 105EC0 KAZ u/f,N##,4 105F10 KAZ u/b,N##,4 105F60 u+4 LAW/PAU/KIN 105FB0 u/f+4 LAW/PAU/KIN 106000 u/b+4 LAW/PAU/KIN 106050 u,N,4 LAW/PAU/KIN 1060F0 u/b,N,4 LAW/PAU/KIN 1060A0 u/f,N,4 LAW/PAU/KIN 106140 u,N#,4 LAW/PAU/KIN 106190 u/f,N#,4 LAW/PAU/KIN 1061E0 u/b,N#,4 LAW/PAU/KIN 106230 u,N##,4 LAW/PAU/KIN 106280 u/f,N##,4 LAW/PAU/KIN 1062D0 u/b,N##,4 LAW/PAU/KIN 106320 KAZ/LAW u+3 106370 KAZ/LAW u/f+3 1063C0 KAZ/LAW u/b+3 106410 KAZ/LAW u,N,3 106460 KAZ/LAW u/f,N,3 1064B0 KAZ/LAW u/b,N,3 106500 KAZ/LAW u,N#,3 106550 KAZ/LAW u/f,N#,3 1065A0 KAZ/LAW u/b,N#,3 1065F0 KAZ/LAW u,N##,3 106640 KAZ/LAW u/f,N##,3 106690 KAZ/LAW u/b,N##,3 1067D0 Nina u,N,3 106820 Nina u/f,N,3 106870 Nina u/b,N,3 1068C0 Nina u,N#,3 106910 Nina u/f,N#,3 106960 Nina u/n,N#,3 1069B0 Nina u,N##,3 106A00 Nina u/f,N##,3 106A50 Nina u/b,N##,3 106AA0 U,N###,3 NIN/PAU/LAW 106AF0 U/F,N###,3 NIN/PAU/LAW 106B40 U/B,N###,3 NIN/LAW 106B90 Nina U,N####,1 106BE0 Nina U/F,N####,1 106C30 Nina U/B,N####,1 106C80 Nina U,N###,1 106CD0 U/F,N###,1 NIN/PAU/LAW 106D20 U/B,N###,1 NIN/PAU 106D70 U+1 NIN/PAU/KAZ/LAW 106DC0 U/F+1 NIN/PAU/KAZ/LAW 106E10 U/B+1 NIN/PAU/KAZ/LAW 106E60 Paul BK,U+1 106EB0 Paul BK,U/F+1 106F00 Paul BK,U/B+1 106F50 U,N,1 NIN/PAU/LAW 106FA0 U/F,N,1 NIN/PAU/LAW 106FF0 U/B,N,1 NIN/PAU/LAW 107040 U,N#,1 NIN/PAU/KAZ 107090 U/F,N#,1 NIN/PAU/KAZ 1070E0 U/B,N#,1 NIN/PAU/KAZ 107130 U,N##,1 NIN/PAU/KAZ 107180 U/F,N##,1 NIN/PAU/KAZ 1071D0 U/B,N##,1 NIN/PAU/KAZ 107220 U,N#,4 NIN/PAU 107270 U/F,N#,4 NIN/PAU 1072C0 U/B,N#,4 NIN/PAU 107310 U,N##,4 NIN/PAU 107360 U/F,N##,4 NIN/PAU 1073B0 U/B,N##,4 NIN/PAU 107400 U,N#,3 NIN/PAU/LAW 107450 U/F,N#,3 PAU/LAW 1074A0 U/B,N#,3 NIN/PAU/LAW 1074F0 U,N##,3 NIN/PAU/LAW 107540 U/F,N##,3 PAU/LAW 107590 U/B,N##,3 PAU/LAW 1075E0 U,N,3 NIN/PAU/LAW 107630 Paul U/F,N,3 107680 U/B,N,3 NIN/PAU 1076D0 U,N,4 NIN/PAU/KAZ 107720 U/F,N,4 NIN/PAU/KAZ 107770 U/B,N,4 NIN/PAU/KAZ 1078B0 U+3 PAU/KAZ/LAW 107900 U/F+3 PAU/KAZ/LAW 107950 U/B+3 PAU/KAZ/LAW 107A90 Nina U+3 107AE0 Nina U/F+3 107B30 Nina U/B+3 107C70 BK,U+4 NIN/PAU/LAW 107CC0 BK,U/F+4 NIN/PAU/LAW 107D10 BK,U/B+4 NIN/PAU/LAW 107D60 Paul U+2 High Pounce 107DB0 Paul BK,U+2 High Pounce 107E00 Generic u+2 Low Pounce 107E50 KIN U+2 High Elbow Drop Pounce 107EA0 KIN BK,U+2 High Elbow Drop Pounce 107EF0 MIC U+2 Foot Stomp Pounce 107F40 MIC BK,U+2 Foot Stomp Pounce 107F90 JAC U+2 Pancake Press Pounce 107FE0 JAC BK,U+2 Pancake Press Pounce 108030 KAZ U+2 Corpse Splitter Pounce 108080 KAZ BK,U+2 Corpse Splitter Pounce 1080D0 YOS U+2 Poison Wind Pounce 108120 YOS BK,U+2 Poison Wind Pounce 108170 LAW U+2 Double Knee Drop Pounce 1081C0 LAW BK,U+2 Double Knee Drop Pounce 108210 Nina U+2 Jumping Chop Pounce 108260 Nina BK,U+2 Jumping Chop Pounce 108DA0 Paul WC+1,2 Power Punch 108DF0 Paul WC+1 Hammer Punch 108E40 Paul f,f+3,4,d+4 Double Hop Kick Low 108E90 Paul f,f+3,4,f+4 Double Hop Kick Mid 108EE0 Paul f,f+3,4,4 Double Hop Kick High 108F30 Paul f,f+3,4 108F80 Paul f,f+3 108FD0 Paul WC+4,2 Bone Breaker 109020 Paul WC+4 Sweep 109070 Undocumented (Crouch) 1090C0 Undocumented (Crouch) 109110 Paul WC+2 Ground Punch 109160 Paul u+3,4 Shredder Kick 1091B0 Paul u/f+3,4 Shredder Kick 109200 Paul u/b+3,4 Shredder Kick 109250 Paul u+3 1092A0 Paul u,N,3 1092F0 Paul u,N#,3 109340 Paul u,N##,3 109390 Paul u/f+3 1093E0 Paul u/f,N,3 109430 Paul u/f,N#,3 109480 Paul u/f,N##,3 1094D0 Paul u/b+3 109520 Paul u/b,N,3 109570 Paul u/b,N#,3 1095C0 Paul u/b,N##,3 109610 Paul f,f+4 109660 Paul f,f Dash 1096B0 Paul f,f,N Dash Cancel 109700 Paul FC,d/f,f+2 Rising Elbow 109750 Paul f+2,d+3 1097A0 Paul f+2,3 1097F0 PAU/YOS 2,d+3 109840 PAU/YOS 2,3 109890 PAU/YOS 2 1098E0 Paul f+2 109930 Paul 3 109980 Paul f+3 1099D0 Paul 4 109AC0 Paul f+1 109B60 Paul 1,2 109BB0 Paul f+1,2 109C00 Undocumented (Crouch) 109C50 Paul d 109CA0 Paul FC,d/f 109CF0 Paul FC,d/f,f 109D40 LAW FC,d/f,d,d/f+3 Slide Kick 109D90 KAZ f,N,d,d/f+4,4 Spinning Demon 109DE0 KAZ f,N,d,d/f+4 Spinning Demon 109E30 KAZ d/f+1,2 Twin Pistons 109E80 KAZ d/f+1 109ED0 KAZ d/f+2 109F20 KAZ f,f+3 Left Splits Kick 109F70 Generic Running Tackle (miss) 109FC0 Generic Running Tackle (grab) 10A010 Generic Running Tackle 10A060 Generic Running Tackle (opp) 10A0B0 KAZ U 10A100 KAZ U/F 10A150 KAZ f,f Dash 10A1A0 KAZ f,f,N Dash Cancel 10A1F0 KAZ 1,2 10A240 KAZ f+1,2 10A290 KAZ f,N,d,d/f+1 Dragon Uppercut 10A2E0 KAZ u/f+4,4 10A330 KAZ u/f+4 Rising Sun 10A380 KAZ U/F+4 10A3D0 Undocumented (Demon Scissors) 10A420 KAZ u/f+4,3 Demon Scissors 10A470 KAZ 1,1,2 Flash Punch Combo 10A4C0 KAZ WS+4 10A510 KAZ WS+4,4 Tsunami Kick 10A560 KAZ f+2 Backfist 10A5B0 Undocumented (disused f+2 right punch, similar to 10A600) 10A600 KAZ 2 10A650 KAZ f+1 10A6A0 KAZ 1 10A6F0 KAZ 1,1 10A740 KAZ f+1,1 10A790 KAZ Right Splits Kick 10A7E0 KAZ 3 10A830 KAZ f+3 10A880 KAZ 4 10A8D0 KAZ F#+4 10A920 KAZ 2,2 Demon Slayer 10A970 KAZ 1,2,2 Demon Slayer 10AA10 f,f,f NIN/PAU/KAZ/LAW 10AA60 f,f,F# NIN/KAZ/LAW 10AAB0 f,f,F## NIN/KAZ/LAW 10AB00 f,f,F#,1+2 Running Cross Chop JAC/NIN/YOS/KAZ/LAW 10AB50 f,f,F#,4 Running Slide Kick LAW/NIN/PAU/KAZ 10ABA0 KAZ f,f,f+3 10ABF0 Undocumented 10AC40 Undocumented 10AC90 KAZ f Walk 10ACE0 KAZ f,N 10AD30 KAZ f,N,d 10AD80 KAZ f,N,d,N 10ADD0 KAZ f,N,d/b 10AE20 KAZ f,N,d,d/f Crouch Dash 10AE70 KAZ f,N,d,d/f,d/b Crouch Dash Cancel 10AEC0 KAZ f,N,d,d/f,b Crouch Dash Cancel 10AF10 KAZ f,N,d,d/f+2 Rising Uppercut 10AF60 Undocumented 10AFB0 Undocumented 10B000 KAZ u/f+2+4 Corpse Splitter 10B050 KAZ u/f+2+4 Corpse Splitter (jump back) 10B0A0 LAW FC,d/f 10B0F0 LAW FC,d/f,d,d/f 10B140 LAW Fully Crouched 10B190 LAW FC,d/f,d 10B1E0 LAW d/b+1+2 Charge Power Punch (start) 10B230 LAW d/b+1+2,N Charge Power Punch 10B280 LAW d/b+1+2,N,u,u Charge Power Punch Cancel 10B2D0 LAW f,f,f+3 Running Side Kick 10B320 LAW 3,f+3 Triple Kick Mid ender 10B370 LAW d/f+3 10B3C0 LAW 3,3,3 Triple Kick Combo 10B410 LAW 3,3 10B460 LAW WC+3,3 10B4B0 LAW WC+3 Dragon Low Kick 10B500 LAW f+3 10B550 LAW 3 10B5A0 LAW f+2,2,2 Knuckle Combo 10B5F0 LAW f+2,2 10B640 LAW 1,2 10B690 LAW 2,2 Knuckle Combo 10B6E0 LAW 2 10B730 LAW f+2 10B780 LAW 1,1,1 CH 10B7D0 LAW 1,1,1,1 CH 10B820 LAW 1,1,1,1,1 CH 10B870 LAW 1,1 CH 10B8C0 LAW 1,1,1 10B910 LAW 1,1,1,1 10B960 LAW 1,1,1,1,1 Rave War Combo 10B9B0 LAW 1,1 10BA00 LAW 1 10BA50 LAW f+1 10BAA0 LAW 1,1 (goes to 10B9B0) 10BAF0 LAW f+1,1 (goes to 10B9B0) 10BB40 LAW FC,U+4 Crescent Kick 10BB90 LAW FC,U/F+4 Crescent Kick 10BBE0 LAW FC,U/B+4 Crescent Kick 10BC30 LAW FC,u+3+4 Rainbow Kick 10BC80 LAW FC,u/f+3+4 Rainbow Kick 10BCD0 LAW FC,u/b+3+4 Rainbow Kick 10BD20 LAW d/f Crouch 10BD70 LAW WC,N,f 10BDC0 LAW Crouching 10BE10 LAW d,N Crouch Cancel 10BE60 LAW d/b Crouch 10BEB0 LAW WC,N,b 10BF00 LAW b 10BF50 LAW B# 10BFA0 LAW F# 10BFF0 LAW f 10C040 Undocumented 10C090 LAW Standing 10C0E0 Undocumented 10C130 LAW FC,N,d/f 10C180 LAW FC,N,d/b 10C1D0 LAW FC,N,d 10C220 LAW FC,N Rise 10C270 LAW FC,N,b Rise 10C2C0 LAW FC,N,f Rise 10C310 LAW FC,U 10C360 LAW FC,U/F 10C3B0 LAW FC,U/B 10C400 LAW FC,u 10C450 LAW FC,u/f 10C4A0 LAW FC,u/b 10C4F0 LAW FC,u+4 Crescent Kick 10C540 LAW FC,u/f+4 Crescent Kick 10C590 LAW FC,u/b+4 Crescent Kick 10C5E0 Undocumented 10C860 LAW 4 10C8B0 Undocumented 10C900 LAW f+4 10C950 LAW f+4,u+3 (chains to 10CA40 or 10CB30) 10C9A0 LAW Undocumented (left kick) 10C9F0 LAW Undocumented (left kick) 10CA40 LAW 4,3 10CA90 LAW f+4,3 10CAE0 LAW 4,3,4 10CB30 LAW 4,u+3 Crescent Kick 10CB80 JAC Standing 10CBD0 JAC Crouching 10CC20 JAC d,N Quick Rising 10CC70 JAC d/b,b Quick Rising 10CCC0 Undocumented 10CD10 JAC d/f Crouch 10CD60 JAC d/f,f Quick Rising 10CDB0 JAC Rising from Crouch 10CF90 JAC u/f 10D080 JAC u/b 10D120 JAC Windup 1 10D170 JAC Windup 2 10D1C0 JAC Windup 3 10D210 JAC Windup 4 10D260 JAC Windup 5 10D2B0 JAC Windup Spin 1 10D300 JAC Windup Spin 2 10D350 JAC Windup Spin 3 10D3A0 JAC Gigaton Punch 1 10D3F0 JAC Gigaton Punch 2 10D440 JAC Gigaton Punch 3 10D490 JAC Gigaton Punch 4 10D4E0 JAC Gigaton Punch 5 10D530 JAC Get Up Smash 10D580 JAC FU/FT Forward Roll Get Up Smash 10D5D0 JAC FC+1 Hammer Rush 10D620 JAC FC+1,1 Hammer Rush 10D670 JAC FC+1,1,1 Hammer Rush 10D6C0 JAC FC,f+1,2,1 Windmill Punch (miss) 10D710 JAC FC,f+1,2,1 Windmill Punch (hit) 10D760 JAC FC,f+1,2,N Windmill Punch (miss) 10D7B0 JAC FC,f+1,2,N Windmill Punch (hit) 10D800 JAC FC,f+1,2,1 Windmil Punch 2-3 10D850 JAC FC,f+1 Windmill Punch 10D8A0 JAC FC,f+1,2 Windmill Punch 1-2 10D8F0 JAC 2,1 Elbow 10D940 JAC f+2,1 Elbow 10D990 JAC f+2 10D9E0 JAC 2 10DA30 JAC 1,1,1 Jack Hammer 10DA80 JAC 1,1 Jack Hammer 10DAD0 JAC 1 Jack Hammer 10DB20 JAC f+1 Jack Hammer 1 10DB70 JAC WS+1+2,1+2 Double Hammer Alternate 10DBC0 JAC WS+1+2 Double Hammer Alternate 10DC10 JAC Triple Uppercut L 1 10DC60 JAC Triple Uppercut R 2 10DCB0 JAC Triple Uppercut L 3 10DD00 JAC Triple Uppercut R 1 10DD50 JAC Triple Uppercut L 2 10DDA0 JAC Triple Uppercut R 3 10DDF0 JAC d/f+1+2 Double Hammer 10DE40 JAC 3 10DE90 JAC f+3 10DEE0 JAC 4 10DF30 JAC f+4 10DF80 JAC Pancake Press 10DFD0 JAC Pancake Press (hit, roll back) 10E020 JAC Sit/Pancake miss (roll back) 10E070 JAC Sit 10E0C0 JAC Sitting Punch L 1 10E110 JAC Sitting Punch R 1 10E160 JAC Sitting Punch L 2 10E1B0 JAC Sitting Punch R 2 10E200 JAC Sitting Punch R 3 10E250 JAC Sitting Punch L 3 10E2A0 JAC Sitting Punch L 4 10E2F0 JAC Sitting Punch R 4 10E340 JAC Advancing Sitting Punch L 1 10E390 JAC Advancing Sitting Punch R 1 10E3E0 JAC Advancing Sitting Punch R 2 10E430 JAC Advancing Sitting Punch L 2 10E480 JAC Advancing Sitting Punch L 3 10E4D0 JAC Advancing Sitting Punch R 3 10E520 JAC Advancing Sitting Punch R 4 10E570 JAC Advancing Sitting Punch L 4 10E5C0 JAC f,f+1 Jack Hammer 1 10E610 JAC f,f+2 10E660 JAC Cross Cutsaw 10E6B0 JAC f,f,F#,3+4 Sliding Attack 10E700 JAC WC+2 10E750 JAC D/B+1 Machine Gun Punch 1 10E7A0 JAC D/B+1,1 Machine Gun Punch 2 10E7F0 JAC D/B+1,1,1 Machine Gun Punch 3 10E840 JAC Undocumented (Machine Gun Punch 4) 10E890 JAC Undocumented (Machine Gun Punch 5) 10E8E0 JAC D/B+1,1,1,d/f+2 Machine Gun Punch 10E930 JAC f,f,f 10E980 JAC f,f,f,N 10E9D0 JAC f,f,f,N# 10EA20 JAC f,f Dash 10EA70 JAC f,f,N Dash Cancel 10EAC0 JAC b,b Dash 10EB10 JAC b,b,N Dash Cancel 10EB60 JAC U 10EBB0 JAC U/F 10EC00 JAC U/B 10EC50 JAC BK,U 10ECA0 JAC BK,U/F 10ECF0 JAC BK,U/B 10ED40 JAC u+4 10ED90 JAC u,N,4 10EDE0 JAC u,N#,4 10EE30 JAC u,N##,4 10EE80 JAC u/f+4 10EED0 JAC u/f,N,4 10EF20 JAC u/f,N#,4 10EF70 JAC u/f,N##,4 10EFC0 JAC u/b+4 10F010 JAC u/b,N,4 10F060 JAC u/b,N#,4 10F0B0 JAC u/b,N##,4 10F100 JAC u+3 10F150 JAC u,N,3 10F1A0 JAC u,N#,3 10F1F0 JAC u,N##,3 10F240 JAC u/f+3 10F290 JAC u/f,N,3 10F2E0 JAC u/f,N#,3 10F330 JAC u/f,N##,3 10F380 JAC u/b+3 10F3D0 JAC u/b,N,3 10F420 JAC u/b,N#,3 10F470 JAC u/b,N##,3 10F4C0 JAC u+1 10F510 JAC u,N,1 10F560 JAC u,N#,1 10F5B0 JAC u,N##,1 10F600 JAC u/f+1 10F650 JAC u/f,N,1 10F6A0 JAC u/f,N#,1 10F6F0 JAC u/f,N##,1 10F740 JAC u/b+1 10F790 JAC u/b,N,1 10F7E0 JAC u/b,N#,1 10F830 JAC u/b,N##,1 10F880 JAC u+2 10F8D0 JAC u,N,2 10F920 JAC u,N#,2 10F970 JAC u,N##,2 10F9C0 JAC u/f+2 10FA10 JAC u/f,N,2 10FA60 JAC u/f,N#,2 10FAB0 JAC u/f,N##,2 10FB00 JAC u/b+2 10FB50 JAC u/b,N,2 10FBA0 JAC u/b,N#,2 10FBF0 JAC u/b,N##,2 10FC40 JAC U+3 10FC90 JAC U,N,3 10FCE0 JAC U,N#,3 10FD30 JAC U,N##,3 10FD80 JAC U,N###,3 10FDD0 JAC U,N####,3 10FE20 JAC U/F+3 10FE70 JAC U/F,N,3 10FEC0 JAC U/F,N#,3 10FF10 JAC U/F,N##,3 10FF60 JAC U/F,N###,3 10FFB0 JAC U/F,N####,3 110000 JAC U/B+3 110050 JAC U/B,N,3 1100A0 JAC U/B,N#,3 1100F0 JAC U/B,N##,3 110140 JAC U/B,N###,3 110190 JAC U/B,N####,3 1101E0 JAC U+4 110230 JAC U,N,4 110280 JAC U,N#,4 1102D0 JAC U,N##,4 110320 JAC U,N###,4 110370 JAC U,N####,4 1103C0 JAC U/F+4 110410 JAC U/F,N,4 110460 JAC U/F,N#,4 1104B0 JAC U/F,N##,4 110500 JAC U/F,N###,4 110550 JAC U/F,N####,4 1105A0 JAC U/B+4 1105F0 JAC U/B,N,4 110640 JAC U/B,N#,4 110690 JAC U/B,N##,4 1106E0 JAC U/B,N###,4 110730 JAC U/B,N####,4 110780 JAC U+1 1107D0 JAC U,N,1 110820 JAC U,N#,1 110870 JAC U,N##,1 1108C0 JAC U,N###,1 110910 JAC U,N####,1 110960 JAC U/F+1 1109B0 JAC U/F,N,1 110A00 JAC U/F,N#,1 110A50 JAC U/F,N##,1 110AA0 JAC U/F,N###,1 110AF0 JAC U/F,N####,1 110B40 JAC U/B+1 110B90 JAC U/B,N,1 110BE0 JAC U/B,N#,1 110C30 JAC U/B,N##,1 110C80 JAC U/B,N###,1 110CD0 JAC U/B,N####,1 110D20 JAC U+2 110D70 JAC U,N,2 110DC0 JAC U,N#,2 110E10 JAC U,N##,2 110E60 JAC U,N###,2 110EB0 JAC U,N####,2 110F00 JAC U/F+2 110F50 JAC U/F,N,2 110FA0 JAC U/F,N#,2 110FF0 JAC U/F,N##,2 111040 JAC U/F,N###,2 111090 JAC U/F,N####,2 1110E0 JAC U/B+2 111130 JAC U/B,N,2 111180 JAC U/B,N#,2 1111D0 JAC U/B,N##,2 111220 JAC U/B,N###,2 111270 JAC U/B,N####,2 1112C0 Null (goes to Rise) 111310 JAC d/b Crouch 111360 JAC d/b,d Crouch 1113B0 JAC Megaton Punch 111400 Null (goes to Rise from Crouch) 111450 KIN Standing 1114A0 KIN Crouching 1114F0 KIN d/b 111540 KIN d,N Rising 1115E0 KIN d/f 111680 KIN FC,N Rising from crouch 1116D0 KIN FC,N,d Rise cancel 111720 KIN FC,b Rise 111770 KIN FC,N,d/b Rise cancel 1117C0 KIN FC,f Rise 111810 KIN FC,N,d/f Rise cancel 111860 KIN f 111900 KIN b 1119A0 KIN f,f Dash 1119F0 KIN f,f,N Dash cancel 111A40 KIN b,b Dash 111A90 KIN b,b,N Dash Cancel 111BD0 KIN Stagger Kick 1-2 111C20 KIN Stagger Kick CH 1 111C70 KIN Stagger Kick CH 2 111CC0 KIN Stagger Kick CH 3 111D10 KIN Stagger Kick CH 4 111D60 KIN f,f,f,N,4 Running Stagger Kick 111DB0 KIN FC,d/f+4 Stagger Kick 1 111E00 KIN FC,d/f+4,4 Stagger Kick 2 111E50 KIN FC,d/f+4,4,4 Stagger Kick 3 111F40 KIN Frankensteiner (throw) 111F90 KIN Frankensteiner (opp) 111FE0 KIN d/f+3+4 Frankensteiner 112030 KIN Undocumented (Frankensteiner) 112080 KIN Frankensteiner (mid/ground) 1120D0 KIN u/f+3+4 Double Knee Drop 112120 KIN Double Knee Drop Roll 112170 KIN Undocumented (K's Flicker) 1121C0 KIN FC,f+2 Crouching Uppercut 112210 KIN f,f,N,2 Stomach Smash 112260 KIN f,f+2 K's Flicker 112300 KIN f,f+1+2 Head First Lunge 112350 KIN Head First Lunge Roll 1123A0 KIN FU/FT Kick Up 1123F0 KIN 3 112440 KIN f+3 112490 KIN 4 1124E0 KIN f+4 112530 KIN f,f,f+3+4 Satellite DK 112580 KIN f,f,f 1125D0 KIN f,f,f,N# 112620 KIN f,f,f,N## 112670 KIN u+2 1126C0 KIN u,N,2 112710 KIN u,N#,2 112760 KIN u,N##,2 1127B0 KIN u/f+2 112800 KIN u/f,N,2 112850 KIN u/f,N#,2 1128A0 KIN u/f,N##,2 1128F0 KIN u/b+2 112940 KIN u/b,N,2 112990 KIN u/b,N#,2 1129E0 KIN u/b,N##,2 112A30 KIN u+3 112A80 KIN u,N,3 112AD0 KIN u,N#,3 112B20 KIN u,N##,3 112B70 KIN u/f+3 112BC0 KIN u/f,N,3 112C10 KIN u/f,N#,3 112C60 KIN u/f,N##,3 112CB0 KIN u/b+3 112D00 KIN u/b,N,3 112D50 KIN u/b,N#,3 112DA0 KIN u/b,N##,3 112DF0 KIN Undocumented (Konvict Kick) 112E40 KIN f,f+4 Konvict Kick 112E90 KIN f,f+3+4 Exploder 112EE0 KIN 1 112F30 KIN 2 112F80 KIN f+1 112FD0 KIN f+2 113020 KIN 1,2 113070 KIN f+1,2 1130C0 KIN 1,2,1 2-Jab Uppercut 113110 KIN Undocumented (Jab Uppercut) 113160 KIN Undocumented (Elbow Sting) 1131B0 KIN d/f+1 Elbow Sting 113200 KIN d/f+2 113250 KIN u/f 1132A0 KIN u/f+1+2 Capital Punishment 1132F0 KIN FC+1 113340 KIN WC+1 113390 KIN WC+1,2 Jab Uppercut 1133E0 KIN FC,d/f 113430 KIN u+2+4 High Elbow Drop 113480 KIN u/f+2+4 High Elbow Drop 1134D0 KIN u/b+2+4 High Elbow Drop 113520 KIN U 113570 KIN U/F 1135C0 KIN U/B 113610 KIN BK,U 113660 KIN BK,u/f 1136B0 KIN BK,u/b 113700 KIN U+4 113750 KIN U,N,4 1137A0 KIN U,N#,4 1137F0 KIN U,N##,4 113840 KIN U,N###,4 113890 KIN U,N####,4 1138E0 KIN U/F+4 113930 KIN U/F,N,4 113980 KIN U/F,N#,4 1139D0 KIN U/F,N##,4 113A20 KIN U/F,N###,4 113A70 KIN U/F,N####,4 113AC0 KIN U/B+4 113B10 KIN U/B,N,4 113B60 KIN U/B,N#,4 113BB0 KIN U/B,N##,4 113C00 KIN U/B,N###,4 113C50 KIN U/B,N####,4 113CA0 KIN U+3 113CF0 KIN U,N,3 113D40 KIN U,N#,3 113D90 KIN U,N##,3 113DE0 KIN U,N###,3 113E30 KIN U,N####,3 113E80 KIN U/F+3 113ED0 KIN U/F,N,3 113F20 KIN U/F,N#,3 113F70 KIN U/F,N##,3 113FC0 KIN U/F,N###,3 114010 KIN U/F,N####,3 114060 KIN U/B+3 1140B0 KIN U/B,N,3 114100 KIN U/B,N#,3 114150 KIN U/B,N##,3 1141A0 KIN U/B,N###,3 1141F0 KIN U/B,N####,3 114240 KIN/YOS U+1 114290 KIN/YOS U,N,1 1142E0 KIN/YOS U,N#,1 114330 KIN/YOS U,N##,1 114380 KIN/YOS U,N###,1 1143D0 KIN/YOS U,N####,1 114420 KIN/YOS U/F+1 114470 KIN/YOS U/F,N,1 1144C0 KIN/YOS U/F,N#,1 114510 KIN/YOS U/F,N##,1 114560 KIN/YOS U/F,N###,1 1145B0 KIN/YOS U/F,N####,1 114600 KIN/YOS U/B+1 114650 KIN/YOS Undocumented (disused U/B+1 style punch) 1146A0 KIN/YOS U/B,N,1 1146F0 KIN/YOS U/B,N#,1 114740 KIN/YOS U/B,N##,1 114790 KIN/YOS U/B,N###,1 1147E0 KIN/YOS U/B,N####,1 114830 KIN/YOS U+2 114880 KIN/YOS U,N,2 1148D0 KIN/YOS U,N#,2 114920 KIN/YOS U,N##,2 114970 KIN/YOS U,N###,2 1149C0 KIN/YOS U,N####,2 114A10 KIN/YOS U/F+2 114A60 KIN/YOS U/F,N,2 114AB0 KIN/YOS U/F,N#,2 114B00 KIN/YOS U/F,N##,2 114B50 KIN/YOS U/F,N###,2 114BA0 KIN/YOS U/F,N####,2 114BF0 KIN/YOS U/B+2 114C40 KIN/YOS U/B,N,2 114C90 KIN/YOS U/B,N#,2 114CE0 KIN/YOS U/B,N##,2 114D30 KIN/YOS U/F,N###,2 114D80 KIN/YOS U/F,N####,2 114DD0 YOS Sword Stab 114E20 YOS Quick Slash 114E70 YOS b,b 114EC0 YOS b,b,N 114F10 YOS d/b 114F60 YOS d/f 114FB0 YOS f+2 115000 YOS d/f+2 115050 YOS b+1,d/b+3 Stone Fist to Crouching Spin Kick 5 1150A0 YOS D/B# 1150F0 YOS Crouching Spin Kicks Dizzy 115140 YOS D/B+3,3,3,3,3 Crouching Spin Kicks 5 115190 YOS D/B+3,3,3,3 Crouching Spin Kicks 4 1151E0 YOS D/B+3,3,3 Crouching Spin Kicks 3 115230 YOS D/B+3,3 Crouching Spin Kicks 2 115280 YOS d/b+3 Crouching Spin Kicks 1 1152D0 YOS CSK,f+4 Tree Fall 115320 YOS Stone Fists Dizzy 115370 YOS B+1,1,1,1,1,1 Stone Fists 6 1153C0 YOS B+1,1,1,1,1 Stone Fists 5 115410 YOS B+1,1,1,1 Stone Fists 4 115460 YOS B+1,1,1 Stone Fists 3 1154B0 YOS B+1,1 Stone Fists 2 115500 YOS b+1 Stone Fists 1 1155F0 YOS 1 115640 YOS f+1 115690 YOS FC,d/f+3 Knee Cap 115730 YOS f+3 Spin Kick 115780 YOS 3 Spin Kick 1157D0 YOS 4,4,4 Triple Kick Combo 115820 YOS 4,4 115870 YOS 4 115910 YOS u/f+3+4 Poison Wind 115960 YOS Poison Wind miss 1159B0 YOS Poison Wind (jump back) 115AA0 YOS 3,4 or f+3,4 Zig-Zag 115A00 YOS f,f+3+4,1+2 Shark Attack 115A50 YOS f,f+3+4 Solar Kick 115AF0 YOS f,f 115B40 YOS f,f,N 115CD0 YOS f,f+4 Knee Bash (also Running Knee Bash) 115D20 YOS u+4 115D70 YOS u,N,4 115DC0 YOS u,N#,4 115E10 YOS u,N##,4 115E60 YOS u/f+4 115EB0 YOS u/f,N,4 115F00 YOS u/f,N#,4 115F50 YOS u/f,N##,4 115FA0 YOS u/b+4 115FF0 YOS u/b,N,4 116040 YOS u/b,N#,4 116090 YOS u/b,N##,4 1160E0 YOS u+3 116130 YOS u,N,3 116180 YOS u,N#,3 1161D0 YOS u,N##,3 116220 YOS u/f+3 116270 YOS u/f,N,3 1162C0 YOS u/f,N#,3 116310 YOS u/f,N##,3 116360 YOS u/b+3 1163B0 YOS u/b,N,3 116400 YOS u/b,N#,3 116450 YOS u/b,N##,3 1164A0 YOS U+3 1164F0 YOS U,N,3 116540 YOS U,N#,3 116590 YOS U,N##,3 1165E0 YOS U,N###,3 116630 YOS U,N####,3 116680 YOS U/F+3 1166D0 YOS U/F,N,3 116720 YOS U/F,N#,3 116770 YOS U/F,N##,3 1167C0 YOS U/F,N###,3 116810 YOS U/F,N####,3 116860 YOS U/B+3 1168B0 YOS U/B,N,3 116900 YOS U/B,N#,3 116950 YOS U/B,N##,3 1169A0 YOS U/B,N###,3 1169F0 YOS U/B,N####,3 116A40 YOS U+4 116A90 YOS U,N,4 116AE0 YOS U,N#,4 116B30 YOS U,N##,4 116B80 YOS U,N###,4 116BD0 YOS U,N####,4 116C20 YOS U/F+4 116C70 YOS U/F,N,4 116CC0 YOS U/F,N#,4 116D10 YOS U/F,N##,4 116D60 YOS U/F,N###,4 116DB0 YOS U/F,N####,4 116E00 YOS U/B+4 116E50 YOS U/B,N,4 116EA0 YOS U/B,N#,4 116EF0 YOS U/B,N##,4 116F40 YOS U/B,N###,4 116F90 YOS U/B,N####,4 116FE0 YOS U 117030 YOS U/F 117080 YOS U/B 1170D0 YOS BK,U 117120 YOS BK,U/F 117170 YOS BK,U/B 1171C0 MIC b,b,b#,1 Heavy Uppercut 117210 MIC b,b,b Heavy Uppercut (charge) 117260 MIC b+2,1+2 Behind Back Suplex 1172B0 MIC b+2,1+2 Behind Back Suplex (opp) 117300 MIC b+2,1+2 Behind Back Suplex (miss) 117350 MIC b+2,1+2 Behind Back Suplex (grab) 1173A0 MIC b+2 Spin Behind 1173F0 MIC b+2 Spin Behind (opp) 117440 MIC b+2 Spin Behind (hit) 1174E0 MIC b+2 117530 MIC 2 117580 MIC f+2 1175D0 MIC d/f+3 117620 MIC FC,d/f+4,3 Arrow Kicks 117670 MIC FC,d/f+4 1176C0 MIC FC,d/f 117760 MIC d/f+2 1178A0 MIC d/f+2,1 Slow Power Punch Combo (opp) 117990 MIC d/f+2,1 Slow Power Punch Combo (hit, no throw, e.g. BK or JG) 1179E0 MIC d/f+2,1 Slow Power Punch Combo (miss) 117A80 MIC f,f+1+2 Twin Arrow 117AD0 MIC WS+2,1 117B20 MIC WS+2 117B70 MIC d/f+1 117BC0 MIC 4,d+4 117C60 MIC f+4 117CB0 MIC 4 117D00 MIC WC+4,4 or 4,d+4,4 117D50 MIC WC+4,N,4 or 4,d+4,N,4 117DA0 MIC WC+4,1 or 4,d+4,1 Tequila Sunrise 117DF0 MIC WC+4 117E40 MIC 1,1,1 or d/f+1,1 or WS+2,1,1 G-Clef Cannon 117E90 MIC 1,1 G-Clef Cannon 117EE0 MIC 1 117F30 MIC WS+4 Skyscraper Kick 117FD0 MIC f,f Dash 118020 MIC f,f,N Dash Cancel 118070 MIC b,b Dash 1180C0 MIC b,b,N Dash Cancel 118200 MIC u+4 118250 MIC u,N,4 1182A0 MIC u,N#,4 1182F0 MIC u,N##,4 118340 MIC u/f+4 118390 MIC u/f,N,4 1183E0 MIC u/f,N#,4 118430 MIC u/f,N##,4 118480 MIC u/b+4 1184D0 MIC u/b,N,4 118520 MIC u/b,N#,4 118570 MIC u/b,N##,4 1185C0 MIC U+4 118610 MIC U,N,4 118660 MIC U,N#,4 1186B0 MIC U,N##,4 118700 MIC U,N###,4 118750 MIC U,N####,4 1187A0 MIC U/F+4 1187F0 MIC U/F,N,4 118840 MIC U/F,N##,4 118890 MIC U/F,N###,4 118930 MIC U/F,N####,4 118980 MIC U/B+4 1189D0 MIC U/B,N,4 118A20 MIC U/B,N#,4 118A70 MIC U/B,N##,4 118AC0 MIC U/B,N###,4 118B10 MIC U/B,N####,4 118B60 MIC U+3 118BB0 MIC U,N,3 118C00 MIC U,N#,3 118C50 MIC U,N##,3 118CA0 MIC U,N###,3 118CF0 MIC U,N####,3 118D40 MIC U/F+3 118D90 MIC U/F,N,3 118DE0 MIC U/F,N#,3 118E30 MIC U/F,N##,3 118E80 MIC U/F,N###,3 118ED0 MIC U/F,N####,3 118F20 MIC U/B+3 118F70 MIC U/B,N,3 118FC0 MIC U/B,N#,3 119010 MIC U/B,N##,3 119060 MIC U/B,N###,3 1190B0 MIC U/B,N####,3 119100 MIC Foot Stomp 119150 MIC Foot Stomp (jump back) 119240 MIC u+3 119290 MIC u,N,3 1192E0 MIC u,N#,3 119330 MIC u,N##,3 119380 MIC u/f+3 1193D0 MIC u/f,N,3 119420 MIC u/f,N#,3 119470 MIC u/f,N##,3 1194C0 MIC u/b+3 119510 MIC u/b,N,3 119560 MIC u/b,N#,3 1195B0 MIC u/b,N##,3 119600 MIC U 119650 MIC U/F 1196A0 MIC U/B 1196F0 MIC BK,U 119740 MIC BK,U/F 119790 MIC BK,U/B 1197E0 Paul 1+3 Judo Throw 119830 Paul 1+3 Judo Throw (opp) 119880 KIN 2+4 Suplex (grab) 1198D0 KIN 2+4 Suplex (opp) 119920 KAZ 2+4 Hip Throw 119970 KAZ 2+4 Hip Throw (opp) 1199C0 Paul 2+4 119A10 Paul 2+4 (opp) 119A60 KAZ 1+3 Double High Sweep 119AB0 KAZ 1+3 Double High Sweep (opp) 119B00 NIN 1+3,f Arm Grab Flip 119B50 NIN 1+3,f Arm Grab Flip (opp) 119BA0 LAW 2+4 Headlock Punch 119BF0 LAW 2+4 Headlock Punch (opp) 119C40 NIN 1+3 Arm Turn 119C90 NIN 1+3 Arm Turn (opp) 119CE0 JAC Undocumented (disused Body Press) 119D30 JAC Undocumented (disused Body Press, opp) 119D80 LAW Undocumented (disused Run Up to Drop) 119DD0 LAW Undocumented (disused Run Up to Drop, opp) 119E20 KIN 1+3 Knee Bash (grab) 119E70 KIN 1+3 Knee Bash (opp) 119EC0 Nina 2+4 Overhead Toss 119F10 Nina 2+4 Overhead Toss (opp) 119F60 JAC 2+4 Lift Up 119FB0 JAC 2+4 Lift Up (opp) 11A000 Paul 1+3,b Foot Launch 11A050 Paul 1+3,b Foot Launch (opp) 11A0A0 MIC 2+4 11A0F0 MIC 2+4 (opp) 11A140 YOS 2+4 Sword Bash 11A190 YOS 2+4 Sword Bash (opp) 11A1E0 YOS 1+3 69 Slam 11A230 YOS 1+3 69 Slam (opp) 11A280 LAW f,f+3+4 Flying Knee (miss) 11A2D0 LAW f,f+3+4 Flying Knee (grab) 11A320 LAW f,f+3+4 Flying Knee 11A370 LAW f,f+3+4 Flying Knee (opp) 11A3C0 NIN d/f,d/f+1 Elbow Smash (miss) 11A410 NIN d/f,d/f+1 Elbow Smash (grab) 11A460 NIN d/f,d/f+1 Elbow Smash 11A4B0 NIN d/f,d/f+1 Elbow Smash (opp) 11A500 JAC QCB+2 Backbreaker (miss) 11A550 JAC QCB+2 Backbreaker (grab) 11A5A0 JAC QCB+2 Backbreaker 11A5F0 JAC QCB+2 Backbreaker (opp) 11A640 JAC d/b,f+1+2 Pile Driver (miss) 11A690 JAC d/b,f+1+2 Pile Driver (grab) 11A6E0 JAC d/b,f+1+2 Pile Driver 11A730 JAC d/b,f+1+2 Pile Driver (opp) 11A780 KIN d/b,d/b+1+2 DDT (miss) 11A7D0 KIN d/b,d/b+1+2 DDT (grab) 11A820 KIN d/b,d/b+1+2 DDT 11A870 KIN d/b,d/b+1+2 DDT (opp) 11A8C0 JAC QCF+1 Overhead Strike (miss) 11A910 JAC QCF+1 Overhead Strike (grab) 11A960 JAC QCF+1 Overhead Strike 11A9B0 JAC QCF+1 Overhead Strike (opp) 11AA00 MIC 1+3 Waist Suplex 11AA50 MIC 1+3 Waist Suplex (opp) 11AAA0 KIN QCF+1 Pile Driver (miss) 11AAF0 KIN QCF+1 Pile Driver (grab) 11AB40 KIN QCF+1 Pile Driver 11AB90 KIN QCF+1 Pile Driver (opp) 11ABE0 KIN f,HCF+1 Giant Swing (miss) 11AC30 KIN f,HCF+1 Giant Swing (grab) 11AC80 KIN f,HCF+1 Giant Swing 11ACD0 KIN f,HCF+1 Giant Swing (opp) 11AD20 KAZ f,f+1+2 Stonehead (miss) 11AD70 KAZ f,f+1+2 Stonehead (grab) 11ADC0 KAZ f,f+1+2 Stonehead 11AE10 KAZ f,f+1+2 Stonehead (opp) 11AE60 KIN d/b,f+1+2 Tombstone Pile Driver (miss) 11AEB0 KIN d/b,f+1+2 Tombstone Pile Driver (grab) 11AF00 KIN d/b,f+1+2 Tombstone Pile Driver 11AF50 KIN d/b,f+1+2 Tombstone Pile Driver (opp) 11AFA0 LAW 1+3 Run Up to Drop 11AFF0 LAW 1+3 Run Up to Drop (opp) 11B040 JAC 1+3 Body Press 11B090 JAC 1+3 Body Press (opp) 11B0E0 Paul f,f+1+2 (miss) 11B130 Paul f,f+1+2 (grab) 11B180 Paul f,f+1+2 11B1D0 Paul f,f+1+2 (opp) 11B220 Nina QCF+1+2 Backhand Slap dash 11B270 Nina QCF+1+2 Backhand Slap MP (miss) 11B2C0 Nina QCF+1+2 Backhand Slap MP (grab) 11B310 Nina Undocumented (Backhand Slap, miss) 11B360 Nina Undocumented (Backhand Slap, grab) 11B3B0 Nina QCF+1+2 Backhand Slap 11B400 Nina QCF+1+2 Backhand Slap (opp) 11B4A0 Nina QCF+1+2, 3,4,3,1+2 Arm Snap (ANN - 3,4,3,1+2 or 1,3,2,1) 11B4F0 Nina QCF+1+2, 3,4,3,1+2 Arm Snap (opp) 11B540 Nina QCF+1+2, 1,3,2,1 Reverse Arm Lock 11B590 Nina QCF+1+2, 1,3,2,1 Reverse Arm Lock (opp) 11B5E0 Nina QCF+1+2, 1,3,2,1, 3,1,4,1+2,1+2 Double Arm Break 11B630 Nina QCF+1+2, 1,3,2,1, 3,1,4,1+2,1+2 Double Arm Break (opp) 11B680 Nina QCF+1+2, 1,3,2,1, 2,1,3,4,1+2 Falling Arm Break 11B6D0 Nina QCF+1+2, 1,3,2,1, 2,1,3,4,1+2 Falling Arm Break (opp) 11B720 KAZ Win Animation (disused, same as 'twah!' but last bit cut) 11B770 PAU Win Animation (arms down) 11B7C0 JAC Win Animation (punching chest) 11B810 LAW Win Animation (arms up) 11B860 Nina Win Animation (disused, slower version of 'laugh') 11B8B0 KIN Win Animation (jump) 11B900 HEI Win Animation (stomp, 'MREEYAH!') 11B950 Win Animation (disused, take a piss?!) 11B9A0 Nina Win Animation (laugh) 11B9F0 KAZ Win Animation (folds arms and looks away) 11BA90 KIN Win Animation (arms up) 11BAE0 GAN Win Animation (stomp) 11BB30 Win Animation (disused, Yoshimitsu?) 11BB80 YOS Win Animation (dancing) 11BBD0 Win Animation (disused, the finger ?!) 11BC20 LAW Win Animation (weee) 11BC70 Win Animation (disused, 3 jumps in the air) 11BCC0 Win Animation (disused, a bow? Ganryu's proposal to Michelle?!) 11BD10 Win Animation (disused) 11BD60 Win Animation (disused) 11BDB0 ARM Win Animation (arms out) 11BE00 KUM Win Animation (roar) 11BE50 Wang Win Animation (laugh) 11BEA0 Nina Win Animation (turn around) 11BEF0 YOS Win Animation (sword) 11BF40 KUN Win Animation (knife) 11BF90 MIC Win Animation (hey yah) 11BFE0 MIC Win Animation (disused in Tekken 1, hidden in Tekken 2; hold 4) 11C030 Lee Win Animation (backflip) 11C080 KAZ Win Animation (twah!) 11C0D0 PAU Win Animation (arms down alternate) 11C120 P.J Win Animation (drill) 11C170 Anna Win Animation (boobies) 11C1C0 JAC Win Animation (arms out) 11C210 MIC Win Animation (turns around) 11C260 KO Faint NIN/MIC/PAU 11C580 Nina Standing 11C5D0 Nina d/b Crouch 11C620 Nina f,f Dash 11C670 Nina f,f,N Dash Cancel 11C6C0 Nina 1 11C710 Nina f+1 11C760 Nina BK,1_2 11C7B0 Nina 2 11C800 Nina f+2 11C850 Nina f+3 11C8A0 Nina 3 11C8F0 Nina BK,3_4 11C990 Nina 4 11C9E0 Nina f+4 11CA30 Nina 1,2 or BK,1_2,2 11CAD0 Nina d/b+1+2 Hunting Swan Charge 11CB20 Nina d/b+1+2,N Hunting Swan 11CB70 Nina d/b+1+2,u,u Hunting Swan Cancel 11CBC0 Nina WS+3 11CC10 Nina WS+4 11CC60 Nina WS+1 11CCB0 Nina WS+2 11CD00 Nina d/f+3 11CD50 Nina d/f+4 11CDA0 Nina d/f+1 11CDF0 Nina d/f+2 11CE40 Nina WC+1 11CE90 Nina WC+2 11CEE0 Nina u+3 11CF30 Nina u/f+3 11CF80 Nina u/b+3 11CFD0 Nina f,f+1+2 Blonde Bomb 11D020 Nina Undocumented (disused Forward Flip Kick) 11D070 Nina f,f+4 Forward Flip Kick 11D0C0 Nina FC+1 11D110 Nina FC+2 11D160 Nina 2,1 11D1B0 Nina Undocumented (disused d/f+3,4 style roundhouse) 11D200 Nina 1,2,1 or f+1,2,1 or d/f+1,2,1 11D250 Nina d/f+1,2 11D480 Nina d/f+3,4 11D520 Nina 2,d+3 or 1,2,d+3 or d/f+1,2,d+3 or d/f+3,2,d+3 Low Kick 11D570 Nina 1,3 or 2,1,3 Kick 11D610 Nina d/f+3,2 Punch 11D7A0 NIN/MIC f,f,f+3 11D930 Nina 2,4 or 1,2,4 or d/f+1,2,4 or d/f+3,2,4 Roundhouse 11D980 Nina u/f+4 11DA20 Nina u/f+4,3,4 11DA70 Nina u/f+4,3 11DAC0 Nina u+4 11DB10 Nina Undocumented (disused u/f+4, 11D980 takes over) 11DB60 Nina u/b+4 11DBB0 Nina u,N,4 11DC00 Nina u/f,N,4 11DC50 Nina u/b,N,4 11DCA0 Nina u,N#,4 11DCF0 Nina u/f,N#,4 11DD40 Nina u/b,N#,4 11DD90 Nina u,N##,4 11DDE0 Nina u/f,N##,4 11DE30 Nina u/b,N##,4 11DE80 FC,d/f+3 YOS/PAU/MIC/KAZ/LAW 11DED0 KIN FC,d/f+3 11DF20 JAC FC,d/f+3 11DF70 Nina FC,d/f+3 11DFC0 FC,d/f+4 YOS/PAU/MIC/KAZ/LAW 11E010 KIN d,d/f+4 11E060 JAC FC,d/f+4 11E0B0 Nina FC,d/f+4 11E100 FC+3 YOS/PAU/MIC/KAZ/LAW 11E150 KIN FC+3 11E1A0 JAC FC+3 11E1F0 Nina FC+3 11E240 FC+4 YOS/PAU/MIC/KAZ/LAW 11E290 KIN FC+4 11E2E0 JAC FC+4 11E330 Nina FC+4 11E380 WC+3 YOS/PAU/MIC/KAZ (not LAW) 11E3D0 KIN WC+3 11E420 JAC WC+3 11E470 Nina WC+3 11E4C0 WC+4 YOS/KAZ/LAW (not PAU or MIC) 11E510 KIN WC+4 11E560 JAC WC+4 11E5B0 Nina WC+4 11E600 Undocumented (standing, pre win anim style) 11E650 KAZ f,f+2 10-Hit 11E6A0 KAZ f,f+2,1 10-Hit 11E6F0 KAZ f,f+2,1,2 10-Hit 11E740 KAZ f,f+2,1,2,2 10-Hit 11E790 KAZ f,f+2,1,2,2,3 10-Hit 11E7E0 KAZ f,f+2,1,2,2,3,4 10-Hit 11E830 KAZ f,f+2,1,2,2,3,4,4 10-Hit 11E880 KAZ f,f+2,1,2,2,3,4,4,1 10-Hit 11E8D0 KAZ f,f+2,1,2,2,3,4,4,1,2 10-Hit 11E920 KAZ f,f+2,1,2,2,3,4,4,1,2,1 10-Hit 11EA60 Paul 1,2,3 10-Hit 11EAB0 Paul 1,2,3,2 10-Hit 11EB00 Paul 1,2,3,2,1 10-Hit 11EB50 Paul 1,2,3,2,1,2 10-Hit 11EBA0 Paul 1,2,3,2,1,2,1 10-Hit 11EBF0 Paul 1,2,3,2,1,2,1,4 10-Hit 11EC40 Paul 1,2,3,2,1,2,1,4,2 10-Hit 11EC90 Paul 1,2,3,2,1,2,1,4,2,1 10-Hit 11F0F0 JAC WC+2,1 10-Hit 11F140 JAC WC+2,1,1 10-Hit 11F190 JAC WC+2,1,1,1 10-Hit 11F1E0 JAC WC+2,1,1,1,2 10-Hit 11F230 JAC WC+2,1,1,1,2,1 10-Hit 11F280 JAC WC+2,1,1,1,2,1,2 10-Hit 11F2D0 JAC WC+2,1,1,1,2,1,2,1 10-Hit 11F320 JAC WC+2,1,1,1,2,1,2,1,1+2 10-Hit 11F370 JAC WC+2,1,1,1,2,1,2,1,1+2,1+2 10-Hit 11F5A0 Nina 1,2,1,2 10-Hit 11F5F0 Nina 1,2,1,2,3 10-Hit 11F640 Nina 1,2,1,2,3,3 10-Hit 11F690 Nina 1,2,1,2,3,3,2 10-Hit 11F6E0 Nina 1,2,1,2,3,3,2,1 10-Hit 11F730 Nina 1,2,1,2,3,3,2,1,2 10-Hit 11F780 Nina 1,2,1,2,3,3,2,1,2,4 10-Hit 11F910 KIN 1,2,1,1 10-Hit 11F960 KIN 1,2,1,1,2 10-Hit 11F9B0 KIN 1,2,1,1,2,4 10-Hit 11FA00 KIN 1,2,1,1,2,4,4 10-Hit 11FA50 KIN 1,2,1,1,2,4,4,4 10-Hit 11FAA0 KIN 1,2,1,1,2,4,4,4,1 10-Hit 11FAF0 KIN 1,2,1,1,2,4,4,4,1,3 10-Hit 11FC80 YOS 1,2 10-Hit 11FCD0 YOS 1,2,1 10-Hit 11FC20 YOS 1,2,1,4 10-Hit 11FC70 YOS 1,2,1,4,4 10-Hit 11FCC0 YOS 1,2,1,4,4,4 10-Hit 11FE10 YOS 1,2,1,4,4,4,1 10-Hit 11FE60 YOS 1,2,1,4,4,4,1,1 10-Hit 11FEB0 YOS 1,2,1,4,4,4,1,1,1 10-Hit 11FF00 YOS 1,2,1,4,4,4,1,1,1,1 10-Hit 11FF50 Null - goes to stance 11FFA0 Null - goes to stance 11FFF0 MIC 2,1 10-Hit 120040 MIC 2,1,1 10-Hit 120090 MIC 2,1,1,2 10-Hit 1200E0 MIC 2,1,1,2,3 10-Hit 120130 MIC 2,1,1,2,3,3 10-Hit 120180 MIC 2,1,1,2,3,3,3 10-Hit 1201D0 MIC 2,1,1,2,3,3,3,4 10-Hit 120220 MIC 2,1,1,2,3,3,3,4,4 10-Hit 120270 MIC 2,1,1,2,3,3,3,4,4,1 10-Hit 1202C0 1+3 Throw (miss) NIN/PAU/KAZ/MIC 120310 1+3 Throw (grab) NIN/PAU/KAZ/MIC 120360 2+4 Throw (miss) All but KIN 1203B0 2+4 Throw (grab) LAW/NIN/YOS/PAU/KAZ/MIC 120400 LAW 1+3 Run Up to Drop (miss) 120450 LAW 1+3 Run Up to Drop (grab) 1204A0 KIN 1+3 Knee Bash (miss) 1204F0 KIN 1+3 Knee Bash (grab) 120540 KIN 2+4 Suplex (miss) 120590 KIN 2+4 Suplex (grab) 1205E0 KUM 2+4,f_b Stonehead (grab) 120630 JAC 1+3 Body Press (miss) 120680 JAC 1+3 Body Press (connect) 1206D0 JAC 1+3 Body Press (mid) 120720 JAC 1+3 Body Press Get Up with motor sound 120770 MIC Standing 1207C0 MIC d/f Crouch 120810 MIC WC,f 120860 MIC d Crouch 1208B0 MIC WC,N Duck / Quick Rise (cancel) 120900 MIC d/b Crouch 120950 MIC WC,b 1209A0 MIC FC,N Rise from Crouch 1209F0 MIC FC,N,d 120A40 MIC FC,N,b 120A90 MIC FC,N,d/b 120AE0 MIC FC,N,f 130B30 MIC FC,N,d/f 120B80 KUM Standing 120BD0 KUM Crouch 120C20 KUM d/b 120C70 KUM WC,N Duck / Quick Rise (cancel) 120CC0 KUM WC,b 120D10 KUM d/f 120D60 KUM WC,f 120DB0 KUM d,d/b 120E00 KUM FC,N Rise from Crouch 120E50 KUM FC,N,d 120EA0 KUM FC,N,b 120EF0 KUM FC,N,d/b 120F40 KUM FC,N,f 120F90 KUM FC,N,d/f 120FE0 KUM f 121030 KUM F# 121080 KUM b 1210D0 KUM B# 121120 KUM f,f Dash 121170 KUM f,f,N Dash Cancel 1211C0 KUM b,b Dash 121210 KUM b,b,N Dash Cancel 121260 KUM f+1,1,1 G-Clef Cannon 1212B0 KUM f+1,1 G-Clef Cannon 121300 KUM f+1 G-Clef Cannon 121350 P.J Standing 1213A0 GAN Standing 1213F0 GAN Crouch 121440 GAN d,d/b Crouch 121490 GAN d/b Crouch 1214E0 GAN Duck / Quick Rise (cancel) 121530 GAN WC,b 121580 GAN d/f Crouch 1215D0 GAN WC,f 121620 GAN FC,N Rise from Crouch 121670 GAN FC,N,d 1216C0 GAN FC,N,b 121710 GAN FC,N,d/b 121760 GAN FC,N,f 1217B0 GAN FC,N,d/f 121800 GAN f 121850 GAN F# 1218A0 GAN b 1218F0 GAN B# 121940 GAN f,f Dash 121990 GAN f,f,N Dash Cancel 1219E0 GAN b,b Dash 121A30 GAN b,b,N Dash Cancel 121A80 GAN f+1 100 Hand Slap L 121AD0 GAN f+2 100 Hand Slap R 121B20 GAN f+1,2 100 Hand Slap L 121B70 GAN f+2,1 100 Hand Slap R 121BC0 GAN f+2,1,2 100 Hand Slap R 121C10 GAN f+1,2,1 100 Hand Slap L 121C60 GAN f+1,2,1,2 100 Hand Slap L 121CB0 GAN f+2,1,2,1 100 Hand Slap R 121D00 GAN f+2,1,2,1,2 100 Hand Slap R 121D50 GAN f+1,2,1,2,1 100 Hand Slap L 121DA0 GAN f+1,2,1,2,1,2 100 Hand Slap L 121DF0 GAN f+2,1,2,1,2,1 100 Hand Slap R 121E40 GAN f+2,1,2,1,2,1,2 100 Hand Slap R 121E90 GAN f+1,2,1,2,1,2,1 100 Hand Slap L 121EE0 GAN f+1,2,1,2,1,2,1,2 100 Hand Slap L 121F30 GAN f+2,1,2,1,2,1,2,1 100 Hand Slap R 121F80 Wang Standing 121FD0 Wang Crouch 122020 Wang d/b Crouch 122070 Wang Duck / Quick Rise (cancel) 1220C0 Wang WC,b 122110 Wang d/f Crouch 122160 Wang WC,f 1221B0 Wang FC,N Rise from Crouch 122200 Wang FC,N,d 122250 Wang FC,N,b 1222A0 Wang FC,N,d/b 1222F0 Wang FC,N,f 122340 Wang FC,N,d/f 122390 Wang f 1223E0 Wang F# 122430 Wang b 122480 Wang B# 1224D0 Wang f,f Dash 122520 Wang f,f,N Dash Cancel 122570 Wang b,b Dash 1225C0 Wang b,b,N Dash Cancel 122610 Lee Standing 122660 Lee Crouch 1226B0 Lee d/b Crouch 122700 Lee Duck / Quick Rise (cancel) 122750 Lee WC,b 1227A0 Lee d/f Crouch 1227F0 Lee WC,f 122840 Lee FC,N Rise from Crouch 122890 Lee FC,N,d 1228E0 Lee FC,N,b 122930 Lee FC,N,d/b 122980 Lee FC,N,f 1229D0 Lee FC,N,d/f 122A20 Lee f 122A70 Lee F# 122AC0 Lee b 122B10 Lee B# 122B60 Lee f,f Dash 122BB0 Lee f,f,N Dash Cancel 122C00 Lee b,b Dash 122C50 Lee b,b,N Dash Cancel 122CA0 HEI Standing 122CF0 HEI Crouch 122D40 HEI d/b Crouch 122D90 HEI d,N Duck / Quick Rise (cancel) 122DE0 HEI d,N,b 122E30 HEI d/f Crouch 122E80 HEI d,N,f 122ED0 HEI FC,N Rise from Crouch 122F20 HEI FC,N,d 122F70 HEI FC,N,b 122FC0 HEI FC,N,d/b 123010 HEI FC,N,f 123060 HEI FC,N,d/f 1230B0 HEI f (f,N goes to 10ACE0) 123100 HEI F# 123150 HEI b 1231A0 HEI B# 1231F0 HEI f,f Dash 123240 HEI f,f,N Dash Cancel 123290 HEI b,b Dash 1232E0 HEI b,b,N Dash Cancel